ArchLord is a 3D fantasy MMORPG developed by NHN Corporation and Codemasters Online Gaming (COG). The game was released in March 2005 in South Korea and October 2006 in North America and Europe, receiving poor reviews from the gaming press. In August 2007, ArchLord became free-to-play to coincide with the release of the first episodic expansion pack, Season of Siege. The second expansion, Spirits Awakening, was released in August 2008. From August 2009, Webzen published Archlord in additional countries where Codemasters did not have rights to distribute the game. From October 3, 2009, Webzen maintained Archlord globally, offering the seventh expansion, called Heaven & Hell. On December 6, 2013, Webzen announced the closing of ArchLord, the game has been shut down since January 1, 2014. ArchLord uses a crafting system, which allows players to upgrade items in a unique way as well as allows players to carve, skin and ransack any defeated monster. The materials achieved using carving, skinning and ransacking skills are used in Alchemy and Cooking to create powerup items. Alchemy creates metamorphosis potions which allows a player to transform into monsters, whereas cooking allows a player to create food which give statistic bonuses, e.g. defense buff. There is an advanced market system employed in this game for ease of trading between players. One of the features of ArchLord is the ability to compete to become the ArchLord, the ruler of the game world. Only one ArchLord can exist on each server, reigning for four weeks before he/she is challenged by other players for the position. The ArchLord has access to a castle, a unique dragon mount, control of the weather and other features.